HAIRY DOME
Ok, I know what you're thinking: "That's not a dome." Well, you're right - partially. Using Processing software, agents were created that are moving outward and downward from a single point. The intent was to get them moving further away from the middle. But they have the property of "wander" attached to them, so I got squiggly lines, which unfortunately fill the center. This was not the intent. The intent is to have a space in the center. After all, domes are interior space as much as figural object. Looks like I'll need to work on my agent path.
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